Hinterland Hermit | Dark Ascension

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Hinterland Hermit
Hinterland Hermit
Hinterland Hermit
Creature Human Werewolf
Hinterland Hermit
At the beginning of each upkeep, if no spells were cast last turn, transform Hinterland Hermit.

Hinterland Scourge
Hinterland Scourge must be blocked if able.
At the beginning of each upkeep, if a player cast two or more spells last turn, transform Hinterland Scourge.

Illustrated by Steven Belledin
2/1
NOT LEGAL Standard
NOT LEGAL Pioneer
LEGAL Modern
LEGAL Legacy
LEGAL Vintage
NOT LEGAL Brawl
NOT LEGAL Historic
LEGAL Pauper
LEGAL Penny
LEGAL Commander